AI Insights · Timothy · July 2025
Top 5 Basketball Games Performance in Australia, Q2 2025
Explore the performance trends of the top basketball games on a unified platform in Australia during Q2 2025, based on Sensor Tower data.
In the second quarter of 2025, the top basketball games in Australia showed varied performance trends on a unified platform, combining insights from both iOS and Android users. Here's a closer look at how each app fared:
NBA 2K25 MyTEAM exhibited a significant increase in weekly revenue, peaking at about $29.3K at the end of June. Downloads fluctuated, with a high of around 3.3K in late March, and active users increased from 6.3K to 7.5K by the quarter's end.
NBA 2K Mobile Basketball Game saw steady revenue growth, reaching approximately $9.3K in early June. Downloads peaked at 2.5K in the same period, while active users increased from 3.7K to 4.5K across the quarter.
Dunk City Dynasty experienced a revenue surge in May, peaking at $11.1K in early June. Downloads also saw a peak of 5.5K in late May, and active users rose dramatically from 5K to over 10K by mid-June.
Streetball Allstar: SHOWDOWN had modest revenue, with a peak of $2.6K in late April. Downloads remained low, with a maximum of 236 in late April. Active users fluctuated slightly, peaking at 654 in April.
Basketball Stars™: Multiplayer maintained a consistent revenue stream, peaking at $828 in late June. Downloads remained stable, with a high of 909 in mid-April, while active users hovered around 1.8K throughout the quarter.
These insights, sourced from Sensor Tower, provide a snapshot of the competitive landscape for basketball games in Australia. For more detailed analytics, visit Sensor Tower's platform.